package toadmess.explosives.messymocks; import java.util.List; import org.bukkit.BlockChangeDelegate; import org.bukkit.Chunk; import org.bukkit.Location; import org.bukkit.TreeType; import org.bukkit.World; import org.bukkit.block.Block; import org.bukkit.entity.Arrow; import org.bukkit.entity.Boat; import org.bukkit.entity.Creature; import org.bukkit.entity.CreatureType; import org.bukkit.entity.Entity; import org.bukkit.entity.Item; import org.bukkit.entity.LightningStrike; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Minecart; import org.bukkit.entity.Player; import org.bukkit.entity.PoweredMinecart; import org.bukkit.entity.StorageMinecart; import org.bukkit.inventory.ItemStack; import org.bukkit.util.Vector; /** * Massively messy mock World */ public class MockBukkitWorld implements World { private String worldName; public MockBukkitWorld(String string) { worldName = string; } @Override public String getName() { return worldName; } @Override public Item dropItem(Location arg0, ItemStack arg1) { // TODO Auto-generated method stub return null; } @Override public Item dropItemNaturally(Location arg0, ItemStack arg1) { // TODO Auto-generated method stub return null; } @Override public boolean generateTree(Location arg0, TreeType arg1) { // TODO Auto-generated method stub return false; } @Override public boolean generateTree(Location arg0, TreeType arg1, BlockChangeDelegate arg2) { // TODO Auto-generated method stub return false; } @Override public Block getBlockAt(Location arg0) { // TODO Auto-generated method stub return null; } @Override public Block getBlockAt(int arg0, int arg1, int arg2) { // TODO Auto-generated method stub return null; } @Override public int getBlockTypeIdAt(Location arg0) { // TODO Auto-generated method stub return 0; } @Override public int getBlockTypeIdAt(int arg0, int arg1, int arg2) { // TODO Auto-generated method stub return 0; } @Override public Chunk getChunkAt(Location arg0) { // TODO Auto-generated method stub return null; } @Override public Chunk getChunkAt(Block arg0) { // TODO Auto-generated method stub return null; } @Override public Chunk getChunkAt(int arg0, int arg1) { // TODO Auto-generated method stub return null; } @Override public List<Entity> getEntities() { // TODO Auto-generated method stub return null; } @Override public Environment getEnvironment() { // TODO Auto-generated method stub return null; } @Override public long getFullTime() { // TODO Auto-generated method stub return 0; } @Override public int getHighestBlockYAt(Location arg0) { // TODO Auto-generated method stub return 0; } @Override public int getHighestBlockYAt(int arg0, int arg1) { // TODO Auto-generated method stub return 0; } @Override public long getId() { // TODO Auto-generated method stub return 0; } @Override public List<LivingEntity> getLivingEntities() { // TODO Auto-generated method stub return null; } @Override public Chunk[] getLoadedChunks() { // TODO Auto-generated method stub return null; } @Override public Location getSpawnLocation() { // TODO Auto-generated method stub return null; } @Override public long getTime() { // TODO Auto-generated method stub return 0; } @Override public boolean isChunkLoaded(Chunk arg0) { // TODO Auto-generated method stub return false; } @Override public boolean isChunkLoaded(int arg0, int arg1) { // TODO Auto-generated method stub return false; } @Override public void loadChunk(Chunk arg0) { // TODO Auto-generated method stub } @Override public void loadChunk(int arg0, int arg1) { // TODO Auto-generated method stub } @Override public boolean loadChunk(int arg0, int arg1, boolean arg2) { // TODO Auto-generated method stub return false; } @Override public void setFullTime(long arg0) { // TODO Auto-generated method stub } @Override public void setTime(long arg0) { // TODO Auto-generated method stub } @Override public Arrow spawnArrow(Location arg0, Vector arg1, float arg2, float arg3) { // TODO Auto-generated method stub return null; } @Override public Boat spawnBoat(Location arg0) { // TODO Auto-generated method stub return null; } @Override public Creature spawnCreature(Location arg0, CreatureType arg1) { // TODO Auto-generated method stub return null; } @Override public Minecart spawnMinecart(Location arg0) { // TODO Auto-generated method stub return null; } @Override public PoweredMinecart spawnPoweredMinecart(Location arg0) { // TODO Auto-generated method stub return null; } @Override public StorageMinecart spawnStorageMinecart(Location arg0) { // TODO Auto-generated method stub return null; } @Override public boolean unloadChunk(int arg0, int arg1) { // TODO Auto-generated method stub return false; } @Override public boolean unloadChunk(int arg0, int arg1, boolean arg2) { // TODO Auto-generated method stub return false; } @Override public boolean unloadChunk(int arg0, int arg1, boolean arg2, boolean arg3) { // TODO Auto-generated method stub return false; } @Override public boolean unloadChunkRequest(int arg0, int arg1) { // TODO Auto-generated method stub return false; } @Override public boolean unloadChunkRequest(int arg0, int arg1, boolean arg2) { // TODO Auto-generated method stub return false; } @Override public List<Player> getPlayers() { // TODO Auto-generated method stub return null; } @Override public void save() { // TODO Auto-generated method stub } @Override public boolean setSpawnLocation(int arg0, int arg1, int arg2) { // TODO Auto-generated method stub return false; } @Override public boolean refreshChunk(int arg0, int arg1) { // TODO Auto-generated method stub return false; } @Override public boolean regenerateChunk(int arg0, int arg1) { // TODO Auto-generated method stub return false; } @Override public long getSeed() { // TODO Auto-generated method stub return 0; } @Override public int getThunderDuration() { // TODO Auto-generated method stub return 0; } @Override public int getWeatherDuration() { // TODO Auto-generated method stub return 0; } @Override public boolean hasStorm() { // TODO Auto-generated method stub return false; } @Override public boolean isThundering() { // TODO Auto-generated method stub return false; } @Override public void setStorm(boolean arg0) { // TODO Auto-generated method stub } @Override public void setThunderDuration(int arg0) { // TODO Auto-generated method stub } @Override public void setThundering(boolean arg0) { // TODO Auto-generated method stub } @Override public void setWeatherDuration(int arg0) { // TODO Auto-generated method stub } @Override public LightningStrike strikeLightning(Location arg0) { // TODO Auto-generated method stub return null; } @Override public boolean getPVP() { // TODO Auto-generated method stub return false; } @Override public void setPVP(boolean arg0) { // TODO Auto-generated method stub } @Override public LightningStrike strikeLightningEffect(Location arg0) { // TODO Auto-generated method stub return null; } }